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Beej's Guide to Learning Computer Science
Prev | Contents | Next Beej's Guide to Learning Computer Science Brian “Beej Jorgensen” Hall v0.11.2 Copyright © October 9, 2025 1 Foreword 1.1 Audience 1.2 Official Homepage 1.3 Corrections 1.4 Email Policy 1.5 Mirroring 1.6 Note for Translators 1.7 Copyright and Distribution 1.8 Dedication 2 The Main Goal 2.1 Chapter Reflection 3 Growth Mindset 3.1 Tenacity 3.2 You Gotta Want It 3.3 It’s Not Easy 3.4 Chapter Reflection 4 Problem Solving 4.1 Understanding the Problem 4.2 Coming Up with a Plan 4.3 Coding Up a Solution 4.4 Reflect on Improvements 4.5 Think Like a Villain 4.6 Use in Interviews 4.7 Cost per Phase 4.8 Chapter Reflection 5 Breaking Down Problems 5.1 Pseudocode 5.2 Proof of Concept 5.3 Chapter Reflection 6 Right Tool for the Job 6.1 Be Opinionated 6.2 Chapter Reflection 7 Hacks and Techniques for Learning 7.1 Flow 7.2 Reading Ahead 7.3 No Copy-Paste Coding 7.4 The 30 Minute Rule 7.5 Go for a Walk 7.6 Rubber Duck 7.7 Write Down Questions 7.8 Build a Tapestry of Knowledge 7.9 Get and Give Code Reviews 7.10 Join a Club 7.11 Chapter Reflection 8 Debugging 8.1 Mental Model 8.2 Reproducing the Bug 8.3 Finding the Bug 8.4 Print Debugging 8.5 Debuggers 8.6 Chapter Reflection 9 Learning a New Language 9.1 Learning the Syntax 9.2 Learning the Library 9.3 Learning a New Paradigm 9.4 Chapter Reflection 10 Use of AI 10.1 How Not to Use AI as a Student 10.2 How to Use AI as a Student 10.3 How to Use AI at Work 10.4 AI and the Jobs Market 10.5 Chapter Reflection Prev | Contents | Nex.
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