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Constraint satisfaction to optimize item selection for bundles in Minecraft


I read a blog post on how Many Hard Leetcode Problems are Easy Constraint Problems and was pleasantly surprised at how approachable MiniZinc was compared to other solver software I have been exposed to, and the examples given helped me to understand how to apply it to a domain I was already familiar with. I have always wanted to be able to get more familiar with using constraint satisfaction as a way to solve problems, so I decided to create a solver to help optimize storage space for Minecraft using constraint satisfaction to help learn how to use this tool.

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