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Decompiling Xbox games using PDB debug info
26 January, 2026 How decompilation works In the world of matching decompilation, projects use a tool which consumes an input binary and lifts objects for comparison and linkage. Doing this lets them employ a divide and conquer strategy where a game is reverse engineered, object by object, until the game is buildable, and matches on a byte or instruction level using fully original code.
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