Creative Assembly

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Total War: Warhammer 40k is aiming to be the most complex and most accessible game Creative Assembly has ever made - here's how the devs managed both

Creative Assembly says it wanted to 'authentically simulate' the Warhammer tabletop experience for Total War: Warhammer 40,000 by adding references, lore, and more

Creative Assembly says Total War: Warhammer 40,000 is designed for both newcomers and hardcore fans and teaches mechanics on a 'step-by-step basis' — 'I view the tutorial for an experienced player as kind of like an appetizer'

Creative Assembly says its new Warcore engine has allowed it to take Total War: Warhammer 40,000 into space and build 'a bigger play area for all the planets, all the solar systems, the whole galaxy — 'I think that's the biggest thing for campaign'

'We're all keen to keep evolving' — Creative Assembly says Total War: Warhammer 40,000's controller support was developed alongside the game's battle system and doesn't believe the 'myth' that a gamepad can't work with RTS games

A decade of Alien: Isolation: how Creative Assembly made an all-time horror classic

Total War: Rome II and Creative Assembly – My Statement Ten Years On

Total War: Star Wars reportedly in development at Creative Assembly

Sega layoffs hit 240 staff, including at Total War studio Creative Assembly

Total War developer Creative Assembly refocusing on strategy games after Hyenas failure

Creative Assembly responds to news of Hyenas' cancellation