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Four Years with Decker
October is upon us again, so as usual it’s time to take stock of Decker’s progress over the past year, this time between releases 1.61 and 1.71: One of the most prominent new features introduced to Decker this year is support for gamepad input, with fallback to keyboard controls where available. Many Decker users are squarely interested in building video games, and gamepad brings arcade and action genres within reach: There’s still significant room to build out more examples and libraries that demonstrate what’s possible with this functionality.
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