Get the latest tech news
Mesa's Zink OpenGL-On-Vulkan Driver Lands Mesh Shader Support
In development for around the past year was the cross-vendor mesh shading extension for OpenGL
None
Or read this on PhoronixGet the latest tech news
In development for around the past year was the cross-vendor mesh shading extension for OpenGL
None
Or read this on PhoronixRead more on:
Related news: