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My “grand vision” for Rust
grand vision for rust — 2026-03-05 I don’t think I’ve ever quite articulated my “grand vision” for Rust, despite having written a fair bit about the language and its features. There is a lot I could say here, but currently there are three directions of development which I find particularly interesting: - Improving Rust’s support for effects - Improving Rust’s support for substructural rules - Adding support for refinement types in Rust There are more things in the language to be excited about, but these three in particular interest me.
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