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RadeonSI ACO vs. LLVM Backends For AMD Strix Halo


With the RadeonSI Gallium3D driver now defaulting to the ACO compiler back-end for all Radeon GPUs rather than the conventional AMDGPU LLVM shader compiler back-end, I ran some quick comparison benchmarks on AMD Ryzen AI Max+ 'Strix Halo' with Radeon 8060S Graphics for comparison.

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Evaluating the Infinity Cache in AMD Strix Halo