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Randomness on Apple Platforms (2024)
In this post I’d like to lead you through my journey trying to discover the “best” way to obtain randomness on Apple platforms.1 The goal throughout will be to get as close to the underlying hardware random number generators as the system allows by stripping away layers of abstraction one by one. Once we have a comprehensive picture of the entire system, I’ll walk you through my opinions on which use-cases are best served by which APIs.
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