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Reverse engineer of PC-98 Touhou games retires


πŸ“ Posted: - πŸ’° Funded by: - [Anonymous], Root, Ember2528, WishMakers, Arandui - 🏷️ Tags: - No intro; by now, you probably all know what happened in the end. Welcome to the one feature that broke me, and the whole project along with it… - Point items with negative values? - Defining the scope of "game logic" - Researching locale bloat in MSVC's sprintf() - Safely bypassing MSVC's C++ exception handling - Completing the separation of game logic - The birth of a shared ReC98 source port engine - A replay validation CLI - Future work - Retirement announcement Given that I still have your attention before things get technical again, let's start this post with a hilarious discovery: Point items with negative values? I only discovered this quirk by accident, as another result of πŸ“ my 2024 code cleanup.

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