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Show HN: Hypercamera – a browser-based 4D camera simulator


You are looking at the 3D sensor of a 4D hypercamera . WASD: Move hypercamera forwards, sideways Q/E: Move hypercamera in ana, kata directions IJKL: Rotate hypercamera up/down, left/right U/O: Rotate hypercamera in wx plane Y/P: Rotate hypercamera in wy plane 0-2: Rotate hypercamera towards objects Mouse drag: Rotate sensor view Mouse wheel: Zoom v: Show additional views g: Toggle gizmo mode x: Toggle voxel rasterization Click: Select vertex Selected: None h: Show/hide controls HYPERCAMERA XZ Projection (Side View) YZ Projection (Front View) WZ Projection (AnaKata View) YW Projection (Weird View) XW Projection (Strange View).

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