Get the latest tech news

Show HN: I wrote a DOOM clone in my own programming language


Cubedoom is an arena shooter implemented entirely in the Spectre Programming Language, it depends on the SDL2 and SDL2_Image dev libraries. It began as an experiment with the languages multi-dimensional array capabilities, on towards its C-interop (the extern-related "header" syntax was introduced in particular for compatibility with the alternate backend of the compiler).

None

Get the Android app

Or read this on Hacker News

Read more on:

Photo of programming language

programming language

Photo of DOOM clone

DOOM clone

Related news:

News photo

Vera: a programming language designed for machines to write

News photo

I wrote a CHIP-8 emulator in my own programming language

News photo

Cherri – programming language that compiles to an Apple Shortuct