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The Low-Tech AI of Elden Ring


Of Elden Ring FROMSOFT has a reputation for diverse and punishing npc encounters across the entire Soulsborne extended series, but the implementation of the AI decision making itself is perhaps unexpectedly low-tech. Since the majority of the code is implemented in Havok Script (A games-oriented Lua implementation from Havok) it’s pretty easy to take a peek behind the fog wall to see how they’re implemented.

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