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2 years into Unity's long downward spiral, even more employees are being laid off as CEO says it's still 'stretched across too many products' | A year after laying off 25% of its global workforce, engine maker Unity is cutting even deeper.
A year after laying off 25% of its global workforce, engine maker Unity is cutting even deeper.
It's closed offices and laid off hundreds of employees in multiple rounds of cuts, all while self-inflicting wounds by calling developers who don't focus on monetization " fucking idiots" and imposing a wildly unpopular installation fee in 2023. The blowback was fierce enough that then-CEO John Riccitiello (yes, the former EA guy) stepped down in October 2023, but just a month later interim CEO James M. Whitehurst said Unity needed to be " leaner [and] more agile," and sure enough deeper cuts followed in January 2024, when 25% of the company's workforce—roughly 1,800 people—were let go. Going forward, Unity will "Optimize around 'fidelity for ubiquity'," Bromberg wrote, which he said means that "while we’ll always try to enable the best quality graphics we can, our primary directive is to help customers reach the widest possible audience across platforms and devices."
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