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2DGD_F0TH A compendium of the community knowledge on game design and development
[CC BY-NC-SA] A compendium of the community knowledge on game design and development - 2DGD-F0TH/2DGD_F0TH
After over 500 pages of content, I am reaching the point where I poured the majority of my knowledge inside this e-book, and simplifying and explaining takes away a lot of time. If instead there is something unclear about the book, or something you would like to see added, drop by the ISSUES section and leave a ticket there, I will try to fix it, or at least add a placeholder for the future. I know that this is a further restriction on the "free as in freedom" principle of this project, and this book may not be "the ultimate Body of Knowledge" on game development, but I want it to be at least somewhat curated.
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