Get the latest tech news

30 and thriving: How Housemarque has kept the spirit of arcade alive, and what it means to be part of PlayStation Studios


Housemarque's developers speak with Eurogamer to celebrate the studio's 30th anniversary.

The studio wanted to add storytelling to Returnal, the creative director explains, before teasing that with Saros - a game he still can't talk too much about - the team has again "added something else" to the Housemarque formula. He adds that, when Saros was first revealed back in February, players immediately knew it was a Housemarque game just by the "bullets flying into the camera" during the announcement trailer. | Image credit: Eurogamer Haveri adds PlayStation's trophies, which are often tied to bosses in games, are a good way to track how many players have completed certain areas, namechecking Returnal's Nemesis.

Get the Android app

Or read this on Eurogamer

Read more on:

Photo of Spirit

Spirit

Photo of PlayStation Studios

PlayStation Studios

Photo of arcade

arcade

Related news:

News photo

Returnal studio Housemarque has no plans for a live-service title "as long as people are buying premium games"

News photo

AI creation platform Arcade expands from jewelry to home goods

News photo

Spry Fox's next Netflix Games title is Spirit Crossing