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7 things we wish we knew before playing Monster Hunter Wilds
Merry Monster Hunter Wilds day to all those who celebrate. Capcom's dino-basher has been going from strength to strengt…
However, despite Capcom's best efforts to streamline its barrage of systems and complex web of interlocking stat boosts, weapon buffs and goodness knows what else, there's still plenty of stuff that Wilds doesn't tell you from the outset. Like Elden Ring, you'll probably notice quite quickly that opening up Monster Hunter Wilds' main menu doesn't actually pause the game at all - the action continues to run away in the background, and leaves you exceedingly vulnerable in the meantime. The curse is that, because you're paying less attention to how each area's many disparate parts fit and connect together, it can sometimes be tricky to know exactly how to get to specific places on the map if you want to indulge in some side missions or just do a bit of exploring for materials between major story beats.
Or read this on Eurogamer