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'A lot worse than expected': AI Pac-Man clones, reviewed
Can anyone, armed with just a dream and an AI chatbot, create a rudimentary version of a classic arcade game? I asked several enthusiasts who took a stab at it, with very mixed results
On Feb 21, xAI employee Taylor Silveira claimed to have created an accurate version of 1980 coin-op Pac-Manusing Grok 3, all the ghosts moving perfectly around their maze while Pac-Man chomps down dots, power pills and fruit. My first attempt, Pac-Man was a dot, there were no pellets, the warp tunnels didn’t work, and the ghosts wouldn’t move until you were in their line of sight, but then came screaming at you. “I’ll assume you want an accurate version of Pac-Man based on the classic arcade game – complete with a proper maze, four ghosts with distinct behaviours, power pellets, and smoother gameplay?” says Grok.
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