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'Civilization 7 Captures the Chaos of Human History In Manageable Doses'


An anonymous reader quotes a report from The Guardian, written by Julian Benson: It's been eight years since Civilization 6 -- the most recent in a very long-running strategy game series that sees you take a nation from the prehistoric settlement of their first town through centuries of development ...

An anonymous reader quotes a report from The Guardian, written by Julian Benson: It's been eight years since Civilization 6 -- the most recent in a very long-running strategy game series that sees you take a nation from the prehistoric settlement of their first town through centuries of development until they reach the space age. Since 2016 it has amassed an abundance of expansions, scenario packs, new nations, modes and systems for players to master -- but series producer Dennis Shirk at Firaxis Games feels that enough it enough. While the early turns of a campaign in Civilization 6 can be swift, when you're only deciding the actions for the population of a single town, "the number of systems, units, and entities you must manage explodes after a while," Beach says.

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