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"I dont believe in living in fear" - Obsidian talks Avowed release date prospects and Xbox studio closures
Avowed's developers at Obsidian discuss the impact of the recent Xbox studio closures on their appetite for creative risk and explain a bit more about the RPG.
Thankfully, we also had a short roundtable interview with Carrie Patel again after the showcase ended, who spoke alongside the game's art director Matt Hansen and was able to outline just a little more of what we can expect. | Image credit: Microsoft"The biggest thing for us is always that choice and consequence, in quests, in major critical path moments, letting the player choose how to define the world and how to move the conflicts forward." One other, somewhat ominous question always lingers in conversations with Xbox's first-party developers at the moment, which is how they're feeling in the face of the publisher's wildly unpopular surprise closures of award-winning studios such as Tango Gameworks and Arkane Austin.
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