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“I think this industry is finished”: not quite Disco Elysium spin-off studio Summer Eternal on the chances of things getting better for game devs | "Now, after tens of thousands of layoffs, the time seems right for game developers to stand up for their rights against systemic greed."


We spoke to some developers at not quite Disco Elysium spin-off studio Summer Eternal about the chances of things getting better for game devs in the industry.

With this in mind, I recently asked some of Summer Eternal's devs how they feel about the chances that the games industry can actually be changed so it can offer a brighter future for developers than our current bleak status quo, as part of an interview which you can read the main bit of here. "The strikes and pickets we are seeing these days at the Ubisoft premises are the first step towards more power for the workers in the industry," Aleksandar Gavrilović, who played a big role in coming up with Summer Eternal's structure, told me, "I myself ascribe to the accelerationist view that the only way to achieve better conditions is to enter crises which underline the contradictions of society and force us to remake the world. Meanwhile, former ZA/UM writer Dora Klindžić said: "It’s true, Summer Eternal will not fix the games industry, although as a byproduct of our operation we might generate a panacea for agriculture, astronomy, inaccurate bus timetables, those hoax messages that target your mom, local elections, and syphilis.

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