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"I'm picking it up a lot faster" Hollow Knight newcomers and veterans respond to the first few hours of Silksong
A feature, and a bug.
Whether it's exploring the first few screens of the world and happening upon Bone Bottom or plucking away at the first real test of a fight against Lace, the game uses the same formula as Hollow Knight and wields it to equally incredible effect. As I wrote yesterday, Team Cherry is artisinal in its use of game design to empower the player, and Silksong proves that on a sophomore attempt, the developer is no less keen eyed and sadistic in its approach. Hollow Knight is all about discovery and, in the original game, hearing the cute little bug's humming and finding pages strewn across the ground were always a joy, knowing a full map was finally in your grasp.
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