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'Kunitsu-Gami: Path of the Goddess' review: Demonic delights
Kunitsu-Gami balances beauty and gore with supreme skill, and introduces a novel combat loop that feels fantastic.
Combat requires preparation and constant attention, as the Seethe attack Yoshiro from multiple sides with a variety of moves, including aerial slashes, suicide bombs and bulbous projectiles that explode in toxic pools. The enemies are all giant and covered in intricate, iridescent designs, but they’re otherwise distinct: There’s a skittering centipede that rushes in for rapid hits, a literal cherry tree with stabbing tentacle roots, a vicious floating sorcerer orbited by a ring of rocky spikes, and a juicy larval beast that moves like a petulant toddler and spews lethal sludge. Additionally, the tent contains scrolls featuring traditional, woodcut-style art pieces relating to completed stages, and the bases have collectable ema plaques that showcase detailed, rotatable 3D images of the demons and villagers players encounter.
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