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.NET for NES Game Console on 6502 Microprocessors


.NET for the NES game console. Contribute to jonathanpeppers/dotnes development by creating an account on GitHub.

An object model for writing NES binaries Building a project should produce a*.nes binary, that is byte-for-byte identical to a program written in C."Hello World" runs Byte arrays, and a more advanced sample like attributetable run Local variables work in some form Project template, MSBuild support, IDE support For lack of a better word, .NES is a "transpiler" that takes MSIL and transforms it directly into a working 6502 microprocessor binary that can run in your favorite NES emulator. I needed a simple, small NES emulator to redistribute with .NES that runs on Mac and Windows.

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Photo of Microprocessors

Microprocessors

Photo of NES Game Console

NES Game Console