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"Not a clear-cut answer" whether Final Fantasy 17 will be turn-based, says Naoki Yoshida, following Clair Obscur's success


Final Fantasy 16 producer Naoki Yoshida has commented on the possible turn-based future of the series, following the recent success of Clair Obscur.

By contrast, Sandfall Interactive's Clair Obscur, released earlier this year, features an action twist on turn-based battles and has become something of an exemplary talisman for RPG fans hoping Square Enix's series will return to its roots. He added: "[I'm] not necessarily going to be on Final Fantasy 17, so we also don't want to obstruct or limit our future director or whomever will be producing the games like 17 or even 18. While I personally enjoyed the ambitious, cinematic storytelling of Final Fantasy 16 and its Game of Thrones inspired setting, I can understand why some felt its action combat was a big departure from series tradition.

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