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"The fear phase": Tomas Sala on landing another Falconeer game
A chat with Tomas Sala, the developer of Bulwark, as the game nears release.
In the case of Bulwark, this explorative process has resulted in a truly fascinating game: an adventure that tasks you with building a civilisation in the middle of the ocean. And I'm fascinated: is there a time when you reach the end of the game, where you enter a period which feels a bit like tidying up? | Image credit: Tomas Sala So if you look at some art, sometimes it's so brutal if it's just coming from the artist's mind directly.
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