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A MiniGolf game for Palm OS


This is a follow up to my previous post:Retro Coding Like It's 1999: My Journey into creating a Palm OS MiniGolf Game This summer, I embarked on a side project to create a brand-new Palm OS game, and after less than two months of intermittent coding, I'm excited to announce that it's ready to be released to the public! Let me present to you "Captain's MiniGolf (v0.6)": Besides hoping to have created a fun little MiniGolf game, the strong point of the game is that you can create your own levels: The game allows you to create your own levelpack databases. Those can be exported and shared with other users, not sure if anyone is going to create these, but it would be fun to see what courses other users can come up with.

Retro Coding Like It's 1999: My Journey into creating a Palm OS MiniGolf Game This summer, I embarked on a side project to create a brand-new Palm OS game, and after less than two months of intermittent coding, I'm excited to announce that it's ready to be released to the public! When programming for these devices, you inevitably encounter their limitations, but these constraints encourage you to think creatively and find alternative solutions. - Resolution is now fixed to 160x160 (or 320x320 on Palm OS 5 hi-res devices), this should be made dynamic based on the available screen size.

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