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A platform-jumping prince – History of Prince of Persia's 1990s Ports
Blog posts and articles by author and game developer Jordan Mechner
Share the journey Replay interweaves my life as a game developer with my dad's flight from Vienna as a child refugee in 1938-41 through Nazi-occupied France, and my grandfather's back story as an Austrian teenage soldier in World War I. I've made three short video trailers (evoking the three bands on the book's cover) to offer a glimpse inside. It gave me time and space to create my recent graphic novels Monte Cristo, Replay, and Liberty, and other team members the opportunity to bring their top-notch talents to exciting new projects — notably Prince of Persia: The Lost Crown, a fresh 2D Metroidvania take on the POP universe, slated for January 2024 release. Doug gave a balanced two-page reply, acknowledging their valid concerns ("We don't want Broderbund ever to be seen in such a light"), but defending Jaffar's threatening gesture as nonetheless appropriate for a villain in a game whose hero could be "impaled, sliced in two, squashed and otherwise discomforted for relatively minor lapses in behavior."
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