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PortraitSpeakerTitle / topicCasey MuratoriProgramming historyDennis GustafssonParallelizing the Physics EngineBill HallTools of the TradeVjekoslav KrajačićFile Pilot: Inside the Engine PortraitSpeakerTitle / topicRyan FleuryCracking the Code: Realtime Debugger Visualization ArchitectureEskil SteenbergYou should finish your softwareWassim AlhajomarProgramming Vehicles in GamesSander J. SkjegstadDynamic Phase Alignment in AudioTed BendixsonMost of your projects are stupid.Please make some actual games. PortraitSpeakerTitle / topicDemetri SpanosFoliated Distance Fields: Scalable Rendering of Glyphs with GradientsEskil SteenbergSecurity rantCameron ReikesDeep Learning and Computer Vision for Game DevelopersSam H. SmithAST-Free Compilers and Sea of NodesAndrew ReeceAssuming as Much as Possible
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