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A Thousand Tiny Optimisations
Zelda is back in people’s minds again with the recent release of “Tears of the Kingdom” - the fastest selling Zelda game of all time. I haven’t started playing that one yet as I have only just started the previous game, “Breath of the Wild”.
This is more out of curiosity than any sort of appreciation of the skill, such as absurd examples like a player completing Final Fantasy VII in less time than the sum of the requisite unskippable content. Inevitably the algorithm started throwing videos at me, but it was all the same type of content in which a player had spent hundreds of hours optimising their execution of the game controls to a point it’s almost subconcious. Interestingly, due to some quirk in the ROM structure, you can even combine A Link to the Past and Super Metroid randomisers, allowing items from one game to be found in the other.
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