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AAA video games struggle to keep up with the skyrocketing costs of realistic graphics | Meanwhile, gamers' preferences are evolving towards titles with robust social features
For decades, giants in the gaming industry like Sony and Microsoft banked on realistic visuals to captivate audiences. Other publishers like Naughty Dog (The Last of Us,...
Another example of the industry's technical prowess can be seen in a particularly noteworthy scene in The Last of Us: Part II, when the protagonist Ellie removes her shirt, revealing bruises and scrapes on her back. Jacob Navok, a former executive at Square Enix, told The New York Times that high-fidelity visuals primarily appeal to a specific demographic of gamers in their 40s and 50s. Discovery's Suicide Squad: Kill the Justice League and Sony's short-lived Concord demonstrate the challenges of entering the competitive live service market.
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