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After 29 years, a veteran Microsoft Engineer admits "MS-DOS could do graphics," but the company opted for a lackluster UI — as Windows 3.1 runtime already checked the missing boxes


Microsoft employee Raymond Chen reveals why text-based setups were so common despite MS-DOS shipping with support for graphics.

This is quite apparent because of its lackluster user interface, which is consistent with dull text, compared to its successor operating system, which features rich graphical elements during the installation process. The Microsoft engineer revealed that featuring graphics in Windows 95's setup would have been daunting as its primitives were limited to a BIOS call for plotting a single pixel. "Fortunately, you have a team of folks expert in VGA planar modes sitting down the hall working on Windows video drivers who can help you out," added Chen.

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