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After a worryingly dated hands-on with Star Wars Outlaws, Ubisoft's galactic open world feels less exciting than expected
Eurogamer goes hands on with Star Wars Outlaws and comes away a bit less excited, and a bit more worried.
In a lengthy hands-off demo, we saw protagonist Kay Vess and her little helper Nix sneak through an enemy base, blast her way out into the open world, rip across it on a speeder and scrape her way through conversations with a crime lord. Yes, the "Ubi formula" for open worlds and their icon-littered maps has become tired to the point of parody, but there's a lovable simplicity to them too, the old cliché of certain games being "fast food" returning again - sometimes I want a burger, and if you stamp a little Republic logo on it my simple-minded inner child is still just about alive enough to crack a smile. Where the grate-climbing moments of Jedi may not be the most inventive, they're still gloriously fluid and acrobatic, rigged with rhythm and momentum and, in many cases, genuine environmental puzzles in themselves, while the showcase platforming here harkened back to simple prompt-following of the early 2010s.
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