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After DDOS Attacks, Blizzard Rolls Back Hardcore WoW Deaths For the First Time
An anonymous reader quotes a report from Ars Technica: World of Warcraft Classic's Hardcore mode has set itself apart from the average MMO experience simply by making character death permanent across the entire in-game realm. For years, Blizzard has not allowed any appeals or rollbacks for these Har...
An anonymous reader quotes a report from Ars Technica: World of Warcraft Classic's Hardcore mode has set itself apart from the average MMO experience simply by making character death permanent across the entire in-game realm. However, as Ars Technica reports, a series of DDOS attacks timed with their major livestreamed raids led to character deaths and widespread frustration, prompting streamer sodapoppin to declare the guild's end. "Recently, we have experienced unprecedented distributed-denial-of-service (DDOS) attacks that impacted many Blizzard game services, including Hardcore realms, with the singular goal of disrupting players' experiences," WoW Classic Associate Production Director Clay Stone wrote in a public message.
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