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After eight hours with Elden Ring Nightreign, I'm convinced multiplayer Souls is an exhilarating rush
I eventually relented. After over a hundred hours in Elden Ring I wanted it over with. So I summoned help for the final…
And your choice of Nightlord will determine which bosses you face at the end of each day - these are taken from across the Souls games, though with tweaked movesets and mechanics (don't cut the tail off the Centipede Demon this time, trust me! I initially warmed to Wylder for his awesome claw shot that allowed me to pull bats from the sky and then slide into bosses before releasing his explosive Onslaught Stake for a critical hit, while Guardian's Wings of Salvation divebomb proved effective against groups. Ultimately this is a spin-off game for bite-sized sessions rather than a new epic adventure, but the groundwork is so good here there's potential for FromSoftware to go full live-service model with additional maps, bosses, Nightfarers, and loot.
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