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After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game


Two games in development at Bend Studio and Bluepoint have apparently been canned.

I can't think of a worse fit for a live service title than a singleplayer hack-and-slash action game that is laser-focused on its central character (and latterly his son), and you do wonder why anyone ever thought it would be a good idea. Live service as a genre is irresistible to major publishers because there's just so much money to be had, and success can lead to a golden goose like Fortnite. Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice.

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