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AI Is Already Taking Jobs in the Video Game Industry


A WIRED investigation finds that major players like Activision Blizzard, which recently laid off scores of workers, are using generative AI for game development.

Now, previously unreported emails obtained by WIRED, in addition to interviews with artists, developers, designers, and workers across the gaming world—from AAA studios with thousands of employees to indies with just a handful—paint a picture of an already precarious industry getting further squeezed by the rise of AI. Last year, Leo Li, a Hangzhou-based gaming industry recruiter, told Rest of World the number of illustrator jobs in his country had fallen by 70 percent, due in part to the widespread availability of generative AI tools. Chrissy Fellmeth, an organizer with International Alliance of Theatrical Stage Employees (IATSE), and Beglov’s copanelist, points to the efforts Hollywood guild writers made to secure protections from AI use in their contract with the major TV and movie studios.

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