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Ambrosia Sky is an essay on death masquerading as a sci-fi cleaning sim
Soft Rains narrative director Kaitlin Tremblay is using a first-person power-washing game to tackle the question, "What does my death actually mean to me?"
It’s a job here on Earth in the year 2025, but Dalia’s version of death cleaning takes place on the rings of Saturn in a distant future filled with space travel, interplanetary colonization and devastating disease outbreaks. In this scenario, death cleaning involves spraying chemicals over bulging piles of otherworldly contamination and avoiding their defense mechanisms, which can cause fires, explosions and electrical interference. The studio was founded by Tremblay — who was narrative designer on Watch Dogs Legion and Grindstone, and lead writer of A Mortician’s Tale and Seasonala Cemetery — and other industry veterans from Bethesda, Ubisoft and indie teams.
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