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An analysis of recent multithreading improvements for a smoother game
An analysis of recent multithreading improvements for a smoother game experience
To reflect the above, as well as the hardware advancements and availability over the past decade, we have finally refreshed Arma 3's minimum and recommended system requirements(as seen at the bottom of the Steam store page f.e.). We first had to make line intersect safe to run in parallel, which required some changes to the way we process animations (which actually caused other problems, so we had to go through several iterations on Profiling branch to iron out all the issues). We can either give some players one or two more FPS, or we can spend the time on adding cool features like the web browser UI or Steam Game Recording integration.
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