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Analyst: Windows on Arm is not ready for the complexities of the PC gaming landscape
While a move to Arm promises users with lighter and more efficient PC hardware, the state of PC gaming on Arm has a lot of catching up to do as the developer ecosystem remains in infancy.
Copilot+ PCs feature dedicated hardware that can run AI models on-device, unlocking new functionality ranging from generative AI-powered content creation to automatic image upscaling for games. Fast forward to 2024 and Microsoft and Qualcomm have promised Arm devices that offer greater power efficiency and performance than previous generation x86 processors from AMD and Intel. The situation ultimately leaves game developers and publishers dependent on two key aspects to the Windows on Arm ecosystem that they do not control: Microsoft’s Prism translation layer and improvements made to Qualcomm’s graphics drivers.
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