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Apple Vision Pro review: the infinite desktop
In 2000, Paradox Press published "Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form." The book was Scott McCloud’s
The company is able to walk the line courtesy of passthrough technology, which utilizes front-facing cameras to capture an image of the world around you in as close to real time as is currently possible (the latency is around 12 milliseconds at present). The school’s Virtual Human Interaction Lab notes, “We conclude that the passthrough experience inspires awe and lends itself to many applications, but also causes lapses in judgment of distance and time, induces simulator sickness, and interferes with social connection. Watching a movie or playing a game on a virtual big screen is nice, as is the infinite desktop, but the Vision Pro’s success will greatly hinge on whether or not developers leverage the technology for experiences that simply can’t be had on an iPhone or iPad.
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