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Apple's Liquid Glass is prep work for AR interfaces, not just a design refresh


Why Apple Just Killed the iPhone Interface (And What Comes Next)

A button that casts realistic shadows and responds to virtual lighting feels more "real" when floating in your living room than a flat, colored rectangle. iOS 7's initial release had similar problems: ultra-thin fonts that were hard to read, blue text links that didn't look clickable, animations that made some users motion sick. The introduction of Liquid Glass reveals Apple's theory about the future of computing: we're moving toward ambient, spatial interfaces that blend digital and physical reality.

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