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Apple's Liquid Glass: When Aesthetics Beat Function
Apple's new Liquid Glass design system prioritizes aesthetics over usability, creating beautiful but hard-to-read interfaces that repeat the same mistakes as touchscreen car dashboards.
My initial thought was: they're getting people used to transparent UIs for spatial computing (mixed reality environments where digital interfaces blend with the physical world). Apple’s design guidelines require increased font weights and warn developers about stacking transparent materials because it impacts legibility and reduces contrast. Apple's Liquid Glass may win design accolades, but history suggests it will join the long list of beautiful solutions that made computing harder, not easier, for the people who actually have to use it every day.
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