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Assassin's Creed Shadows day one patch detailed, includes destructible shrine changes after concern over copycats


Assassin's Creed Shadows' day one patch includes changes to how players can interact with objects within the game's shrines.

Ubisoft has quietly updated Assassin's Creed Shadows with a day one patch that includes changes to how players can interact with objects within the game's shrine locations. "I fear that allowing players to attack and destroy real-world locations in the game without permission could encourage similar behavior in real life," Kada said. Players no longer getting stuck inside movable objects after dodging forward and interacting with them in kofuns Fix for procedural weapons being removed incorrectly when selling items Adjustments to prevent players from going out of bounds when proning against objects Improved horse navigation, reducing issues with turning and blocked paths Lighting adjustments for cave, kofun, and architectural entrances/exits Fixes for cloth clipping on Yasuke's outfits (while riding) and Naoe's outfits (while crouching) Citizens without weapons no longer bleed when attacked, reducing unintended blood spill in temples/shrines Tables and racks in temples/shrines are now indestructible (Some objects like drums or bowls can still be broken as they are generic ones present everywhere in the world) (Tables are still dynamic objects, so players can still move/push them).

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