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Assassin's Creed Shadows' reveal gives us our first look at the series' revamped technology


The DF breakdown on the new technology powering the latest Assassin's Creed title.

Assassin's Creed Shadows is set in a more naturalistic environment composed mostly of organic elements that tend to have less specularity to them, so this probably doesn't have a huge visual impact, but it again is worth noting. In the footage we do have, I really struggled to spot any level-of-detail transitions, so it does seem like Assassin's Creed Shadows is throwing around a lot of geometry in any given shot, and could benefit from such a system, but the onscreen results at the moment are a little ambiguous. At the same time, the final visual results are lacking slightly in overall lighting fidelity relative to Massive Entertainment's recent efforts and some other big-budget current-gen titles, especially Unreal Engine 5 based games.

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