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At some point, JavaScript got good


Years ago, I'm not sure I knew of anyone who liked JavaScript, but since ECMAScript 2015 (ES6) things have been steadily improving to the point where today the language is (dare I say) actually pretty good.

It was “unfortunate” because prior to around 2015—when major improvements started coming to the ECMAScript spec—the language was a real pain to wrangle on a daily basis. It was an Appcelerator-funded company that made a mobile game engine for the Titanium SDK(we worked out of the Appcelerator offices in Mountain View, CA). Because of the wide range of implementations, the use of transpilers has become standard in the community, so we can all take advantage of the newest JavaScript features on a per-project basis, without worrying (too much) about what each individual JS engine supports.

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