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Atmospheric slasher Hell is Us abandons maps and quest markers, and channels brilliant immersion in return
Eurogamer's preview for the Hell is Us, taking a look at its unique navigation mechanics, combat system and this upcoming horror game's chilling atompshere.
Despite this accidental death, I found this form of navigation incredibly refreshing; I was constantly engaging with the world around me, rather than simply staring at a mini-map or, worse, having some hideous orange arrow dictate my journey. Venturing into its depths, I found a place which at times felt like a forgotten castle, with rooms spanned with grand pillars, and, at others, an underground prison where people were left to rot in tiny cells. The narrative already has me hooked - the human story of a country drowned in war, its people barely surviving, running alongside a supernatural mystery of unknown horrors emerging from the dark - while combat mechanics show excellent promise for when Hell is Us is released next year.
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