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Atomontage launches first test of Virtual Matter voxel-based game dev technology
Atomontage announce that the first real test of its Virtual Matter game development platform is now playable for free.
Atomontage uses microvoxels as the foundation for 3D images.Seamless integration with partner Common Sense Machines’ Cube 3D generative AI platform allows users to upload any single 2D image by drag and drop or share/take any photo on their phone to automatically transform them into easily editable Virtual Matter 3D objects. The original Cortex Command won the Independent Games Festival Audience- and Technical Awards in 2009, was one of the first Early Access titles (inspiring Markus “Notch” Persson to also adopt the business model for Minecraft), and has enjoyed a highly creative modding community for over two decades. The Atomontage platform’s unique cloud persistent deep simulation of its fine-grained Virtual Matter lends itself perfectly to the concept of Cortex Command: The game revolves around the building of underground brain bunkers, mining for gold in destructible terrain, reusable (or crashable) space rockets, and brutal physics-based combat that leaves wreckage and broken bodies permanently scattered across its ever-changing battlefields.
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