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Avatar: Frontiers of Pandora review - a surprisingly harmonious tribute to James Cameron's cinematic universe


Our review of Avatar: Frontiers of Pandora, a surprisingly harmonious take on Cameron's world.

The map is a lot more restrained with its objectives, and if you want you can ignore some of the intricacies of loot, but by and large this is a game about exploration, hunting, crafting ammo and food for health, and working through story missions and side quests. And speaking of height, although I gather the game takes place in a part of Pandora the films have yet to reach, you can still enjoy those floating islands once you've unlocked your own Ikran, a sort of psychedelic pterodactyl who you're encouraged to see as an extension of yourself as much as a handy means of getting from A to B. My game did not bug and pretty soon it was Far Cry territory, with more and more of a focus on action and gunfights, but I could fly through the air, swooping up high on the back of this beast, and even standing to fire off arrows and take out nasty RDA helicopters when the moment called for it.

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