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Baldur's Gate 3 takes a step closer to real-time with pause combat thanks to "very rough" early mod
If you're a traditionalist who kind of wishes Baldur's Gate 3 had stuck to the series' classic real-time-with-pause com…
If you're a traditionalist who kind of wishes Baldur's Gate 3 had stuck to the series' classic real-time-with-pause combat roots instead of taking a swerve into new-fangled turn-based territory, there's now - as they say - a mod for that. "I think because of the way I'm doing combat, which is basically by forcing everything to remain technically out-of-combat," they explained in a comment beneath a video of the mod in action, "pausing should actually be pretty simple." And if that's not enough to dissuade from giving the "VERY barebones" mod a go, tinybike has an additional warning, noting there's a very good reason players should avoid attempting the campaign with it installed right now: it doesn't play particularly nice with Baldur's Gate 3's reams of chatter.
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